michael-fadely / sadx-dc-lighting

Sonic Adventure 1 palette lighting for SADX PC.
MIT License
39 stars 3 forks source link

Wave effect in Emerald Coast #29

Closed PiKeyAr closed 7 years ago

PiKeyAr commented 7 years ago

I don't know how doable this is, but it's a really cool effect that added a lot to the atmosphere in the original game. https://youtu.be/DjUgfunJu84?t=268 The lighting on the water changes to simulate a wave. Shame it got cut like everything else in SADX, really. I hope something can be done to recreate or at least simulate it in some way.

michael-fadely commented 7 years ago

While not strictly lighting related, it would probably be easier to implement in a shader than in the fixed function pipeline.

The Dreamcast clearly switches to a higher poly count mesh during the effect (or dynamically subdivides), so that would need to be re-implemented. That of course means understanding the entity's existing code in SADX, which ought to be "fun".

PiKeyAr commented 7 years ago

Since the wave effect is going to be implemented in the DC mod soon and no lighting tweaks seem necessary, I think this can be closed now.