Closed codingwatching closed 2 years ago
of course, do you want chinese or english version? I can help you to update this demo in english. also if I am free I will add bundle version in this demo (you can try BundleDemo first in OxGFrame).
by the way, because i don't have time to prepare english readme for OxGFrame. sorry about that. (if I am free I will do it)
See here first bundle step flow:
Videos (temporary recorded video. the computer is a little lag leads to some video screen stuck)
OxGFrame AssetBundle Part 1
OxGFrame AssetBundle Part 2
you can use [BundleDemo] to try above steps (change android platform), whatever which platform just do same steps. if finished build you can build android app run it.
Hi, @michael811125 Thank you so much for such a detailed step! English tutorial is great for me, the Chinese version is also ok with google translate. I will try to follow your step and deploy the server to test. How about a simple config to only build assets bundle and run the apk on android without update [Patch]
If you can make a Bundle version in this demo, it also help me a lot!
Thank you so much and have nice weekend!
Thank you for your commented. this is a good idea "How about a simple config to only build assets bundle and run the apk on android without update [Patch]". because I didn't consider without update [Patch] (I will extend this idea without update for Bundle).
but I have an option for build all bundles and copy to StreamingAssets, that option is [Step 3. Bundle Config Generator] and operation type is [Generate Config To Source Folder And Only Exprot Same Config]. the option just upload same config to the server. actually It doesn't needs to update [Patch], but still needs to request the [bcfg] from the server.
@codingwatching I already release OxGFrame v1.7.0 (extend offline mode), you can check it out. thanks!!!
wow @michael811125 You update too fast Thank you so much! The Offline_Mode.zip build does not target the android platform so I can not test the demo on an android device. (I follow your help and deploy and real android and can pass the "Start Check" but when loading the bundle the log error is File's build target is 5) Could you please take note of how to build offline content like the Builtin folder for the Android target? Thank you so much
Hi, @codingwatching because that demo zip is build by win platform, you just use AssetBundle-Browser-Pluse and choose android to build again.
@michael811125 Thank you so much! It works like a charm!
Hi @michael811125 I just found this project and trying to learn OxGFrame Could you please add some simple notes or some picture to demo how to create config and build bundle to run this example on android device using assets bundle mode Thank you so much!