michaeleggers / Bayernstein

Game/Engine code for project Bayernstein
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Basic Radiosity Lightmapper #18

Open hm-de-paoli opened 1 week ago

hm-de-paoli commented 1 week ago

Create a basic radiosity lightmapper that processes TrenchBroom scene geometry and outputs a lightmap, along with the corresponding UV coordinates for each triangle.

Scope for the basic lightmapper: