The new code introduces the following key changes:
Orange Bacteria Addition: A new enemy type, orange bacteria, is introduced, targeting the player-controlled bacteria and adding complexity to the game.
Orange Bacteria Targeting: Orange bacteria specifically target the player, increasing the game's difficulty.
Collision Handling with Orange Bacteria: New logic handles collisions between orange bacteria and the player or green bacteria. The player can take control of a green bacteria if theirs is eliminated by an orange one; otherwise, the game is lost.
Visual Representation of Orange Bacteria: Orange bacteria are now drawn on the screen, enhancing the game's visual elements.
Conditional Player Bacteria Drawing: The game checks for the existence of player-controlled bacteria before drawing, accounting for scenarios where it might be eliminated.
These modifications introduce a new enemy and mechanics, raising the challenge and strategic depth of the game.
Add an orange bacteria, which is on side of the red bacteria. Its goal is to hunt the blue bacteria (user controlled one).
Just an idea: What if it uses AI?