michaelmob / WebMCam

Capture frames in real-time and save them as WebM.
GNU General Public License v3.0
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Audio not working #37

Closed 3ternal closed 8 years ago

3ternal commented 8 years ago

I can't seem to get audio recording to work in WebMCam 2.1.0. It was working in an older version (1.5 maybe?).

Here are the properties of a clip I recorded: dypbh7f

From the looks of it, there's no audio track at all, so the problem isn't with my Windows volume settings. I tried recording a clip from both the Unity game engine and from a regular .mkv movie file. The Capture Audio checkbox was checked, and I have the NAudio.dll file in my folder, so I'm not sure what's missing.

michaelmob commented 8 years ago

Post your ffmpeg arguments here

3ternal commented 8 years ago

Sure, here they are: -framerate {avg:fps} -i {format} {audio} -c:v libvpx -b:v 2M -r {avg:fps} {output}

michaelmob commented 8 years ago

Try out v2.2.0 [https://github.com/theTarkus/WebMCam/releases/tag/220] If it doesn't work out of the box, go into options and click the Reset Args button and restart WebMCam and retry.

If that still doesn't work... when the ffmpeg process form shows up after recording, post the first 3 lines right before the hyphen

3ternal commented 8 years ago

After trying again and going through the ffmpeg log, I just got to the bottom of this - it was a problem with my MPC filters. The audio worked fine on VLC, so I updated my LAV Filters and now MPC works as well.

Sorry for the confusion, but I'm glad it's working!

michaelmob commented 8 years ago

Ah! Glad you sorted it out!