Closed Arcanum417 closed 6 years ago
should have fixed that.... Apparently I forgot something. Air whistling happens when you are high up in the sky. Doesn't relate to falling. Are you also falling without ACE? ACE might be causing this.
Tested without Ace, just CBA v3.3.1 and TFAR 1.-1.0.241 Arma 3 1.70.141764
Virtual entity (game master) recieves damage, falls when it exits zeus interface, constantly gets sound of falling (whoosh of air like when jumping out of the plane) and will die if it recieves too much damage.
This makes it unusable to use with Zeus.
Let me know when you atempt to fix it, I will gladly test it.
Has this issue been fixed? It is happening on our servers at the moment, and I'm unsure if it is because of ACE or this.
https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1284#issuecomment-318893698 Arma bug. It respawns a soldier apparently instead of the logic.
Just had this happen to me with the workship version of the beta, just CBA & the beta made this exact bug happen.
Would open up a new issue, but just can't be fucked atm.
Would open up a new issue, but just can't be fucked atm.
Nah it's better if you just reopen an old issue imo.
Arma 3 Version:
1.68.141112 (stable)
CBA Version:3.2.1
(stable) Task Force Radio Version:1.-1.0 (dev)
from workshop http://steamcommunity.com/sharedfiles/filedetails/?id=894678801 I guess .229 Mods:@CBA_A3
@task_force_radio
Description: While using Curator (zeus) Entity you can hear air whistle as if you were falling down, when you press z your entity should remain where it is in vanilla but it falls to the ground (gets injured).While is is an issue on tis own, this doesnt play well with Ace and so on (zeus dies with ace after leaving interface and behaves rather weird while "falling")
Steps to reproduce:
Where did the issue occur?
RPT log file: Server https://gist.github.com/d6da886870b45f8023f1931610d0c156 Client https://gist.github.com/2356fb270aac3d251ad6f3b154027cf5