Open michail-nikolaev opened 10 years ago
Does this require testing to see if it is an issue?
yes
also, it is problem of arma - positions players on big distance are update with low frequency...
This requires multiplayer testing
Yes, waves are not in sync. Have no idea how to fix it better. Created ticket: http://feedback.arma3.com/view.php?id=18439
Lets, move to 0.9.1 http://feedback.arma3.com/view.php?id=3672
link broken.
A solution would be to ignore wave height and just use sealevel for calculations. But its also realistic that one only hears gurgle when you are underwater in a wave.
When in moderate to heavy waves people, people are having serious issues hearing each other above the waterline. Is it possible to do anything about this? Maybe set a little leeway with the in the depth? EG) Allow an individual to still be within .33 meter of the water line and and still speak normally without the 'gurgle'?