michail-nikolaev / task-force-arma-3-radio

TeamSpeak integration for Arma 3
http://radio.task-force.ru/en/
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Check speaking over water in MP #344

Open michail-nikolaev opened 10 years ago

michail-nikolaev commented 10 years ago

When in moderate to heavy waves people, people are having serious issues hearing each other above the waterline. Is it possible to do anything about this? Maybe set a little leeway with the in the depth? EG) Allow an individual to still be within .33 meter of the water line and and still speak normally without the 'gurgle'?

CorruptedHeart commented 10 years ago

Does this require testing to see if it is an issue?

michail-nikolaev commented 10 years ago

yes

michail-nikolaev commented 10 years ago

also, it is problem of arma - positions players on big distance are update with low frequency...

CorruptedHeart commented 10 years ago

This requires multiplayer testing

michail-nikolaev commented 10 years ago

Yes, waves are not in sync. Have no idea how to fix it better. Created ticket: http://feedback.arma3.com/view.php?id=18439

Lets, move to 0.9.1 http://feedback.arma3.com/view.php?id=3672

michail-nikolaev commented 10 years ago

http://feedback.arma3.com/view.php?id=1726

kavinsky commented 7 years ago

link broken.

dedmen commented 7 years ago

A solution would be to ignore wave height and just use sealevel for calculations. But its also realistic that one only hears gurgle when you are underwater in a wave.