Closed kavinsky closed 10 years ago
Hm. Thanks feedback. Looks like good idea.
Do you have any question regarding new 3dparty API? It is not documented yet, but....
Be in touch.
seems good i dont see any bad thing on it atm. Good thing is standarization between personal radios and long range radios using same global configurations.
i leave you here the repository of ffaa_comp https://bitbucket.org/Kavinsky/ffaa-comp/src/c23f8d77ad66b2a1296fd9806fc23379b5eed215/addons/tfar/config.cpp?at=master (planning move to github tomorrow) on hold for 0.9.0 release
also need support for personal radios in factions.
class CfgFactionClasses
{
class ffaa
{
displayName = "FFAA";
tfar_LRRadio = 'ffaa_tfar_pr4gv3";
tfar_PRadio = 'ffaa_tfar_motorolav400";
};
};
Okay... Also, are you able to set some variable in your addon on mission loading?
yes no problem
We could support this method of radio selection for units but if the variables are set they will override the config.
@kavinsky @CorruptedHeart we can check for (faction player) + "_default_faction_radio" here https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/master/arma3/%40task_force_radio/addons/task_force_radio/functions/fn_radioToRequestCount.sqf#L29
Well I like the idea of the faction based radio, I'd suggest moving it to 0.9.1 because it requires some more thinking about how to handle Side vs Faction default radio and when to decide upon which to use. Which touches a lot of code.
@CorruptedHeart I think we should down it this version, it is required for @kavinsky addon
I'll do
variable: "OPF_F_backpack_tf_faction_radio"
config:
backpack_tf_faction_radio_api personal_tf_faction_radio_api rifleman_tf_faction_radio_api
class CfgFactionClasses
{
class ffaa
{
displayName = "FFAA";
backpack_tf_faction_radio_api = 'ffaa_tfar_pr4gv3";
personal_tf_faction_radio_api = 'ffaa_tfar_motorolav400";
rifleman_tf_faction_radio_api = 'bla-bla";
};
} ;
@kavinsky please test
Im working on spanish army radios for FFAAMod as additional addon for TFAR.
Currently on the 0.8.3 its imposible to add the full support to vehicular radios, i have this issue #358 with our land vehicles.
also could be cool if TFAR support faction long range radios to be added on init. something like