mickael9 / ioq3

This is an up-to-date fork of ioquake3 for UrbanTerror with changes from the ioUrbanTerror engine
GNU General Public License v2.0
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illumination #33

Closed raffalues closed 6 years ago

raffalues commented 6 years ago

The lighting is changing when you walk just a few steps in a map area.

Attached images shot0001 shot0002

danielepantaleone commented 6 years ago

I don't see any difference but it may be my eyes 😬

KroniK907 commented 6 years ago

I also see no difference or issue. Can you elaborate?

mickael9 commented 6 years ago

The OpenGL2 renderer has auto exposure enabled by default, you can turn it off using r_autoExposure 0

raffalues commented 6 years ago

https://clips.twitch.tv/ElegantStrangeEelOSkomodo

BidyBiddle commented 6 years ago

Closing this issue as its just a feature you can turn on/off and not a bug.

Nevertheless, automatic exposure based on scene brightness is not needed in UrT, not smooth and bugged. Should certainly be disabled by default. (#34)