mickael9 / ioq3

This is an up-to-date fork of ioquake3 for UrbanTerror with changes from the ioUrbanTerror engine
GNU General Public License v2.0
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Mouse Acceleration/Speed wrong? #35

Open Hugoz12 opened 6 years ago

Hugoz12 commented 6 years ago

Just tried the engine with 4.3.4 UrT. I really like that it's possible to Alt-Tab again on my Linux without any tricks.

However the mousespeed seems to be wrong. The speed in the menu is way faster than with the other engine. In game I feel an acceleration even with \cl_mouseAccelOffset 5 (default) or set to 0 \cl_mouseAccelStyle 0 (also tried 1 and 2) all 3 had noticeable accelerations.

I use LinuxMint LMDE. To deactivcate the system mouse acceleration I use these two commands: xinput set-prop 'Razer Razer DeathAdder' 'Device Accel Profile' -1 xinput set-prop 'Razer Razer DeathAdder' 'Device Accel Constant Deceleration' 1 Are these somehow overwritten and the system acceleration kicks in? I reverted to the original engine and the mousespeed was fine again. Any idea what I might try to get rid of the acceleration at all?

travmon commented 6 years ago

don't use xset. https://wiki.archlinux.org/index.php/Mouse_acceleration#Disabling_mouse_acceleration

Hugoz12 commented 6 years ago

I changed to that way of disabling acceleration. I think it's fine now ingame but I had to lower the sensitivity. With the original engine I had sensitivity = 4, now it has to be between 2 and 3. In the game menus it's still way faster. Not the biggest concern but a bit annoying. :)