mickael9 / ioq3

This is an up-to-date fork of ioquake3 for UrbanTerror with changes from the ioUrbanTerror engine
GNU General Public License v2.0
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Try building with msys32 / i686-w64-mingw32 / ... #5

Open Rapture777 opened 7 years ago

Rapture777 commented 7 years ago

Copied over all the files from the folder "release-mingw32-x86" (renderer_opengl1_x86.dll, renderer_opengl2_x86.dll, SDL2.dll, urbanterror-m9.x86.exe) into the installation directory of UrbanTerror and I'm getting the error below (even though that file is in the folder)... If I use renderer_opengl1_x86.dll and renderer_opengl2_x86.dll from the latest "release-mingw32-x86.zip" with the compiled urbanterror-m9.x86.exe then it oddly works... No errors during the build. I'm simply running the command "make".

Error log:

----- Initializing Renderer ---- Trying to load "renderer_opengl2_x86.dll" from "C:\Program Files (x86)\UrbanTerror43"... Loading "renderer_opengl2_x86.dll" failed failed: "Failed loading C:\Program Files (x86)\UrbanTerror43\renderer_opengl2_x86.dll: The specified module could not be found. "

diablo488 commented 10 months ago

i also have this issue