microdee / UE4-SpaceMouse

Control Viewport cameras with 3DConnexion SpaceMice, using HID directly.
MIT License
157 stars 23 forks source link

Precompiles compiled for incorrect version #3

Closed litruv closed 4 years ago

litruv commented 4 years ago

4.23, 4.21 compiled for wrong version

4.22 and 4.24 tested fine

I use all 4 regularly - thanks for the plugin :)

image

All 4 are added to engine same way, in /Engine/Plugins/

microdee commented 4 years ago

hmmm, can you clone/download the repo and in powershell can you run .\DeployForVersion.ps1 UE_4.21 in the project folder and see if the output in __deploy works?

litruv commented 4 years ago

Did run that command with UE_4.21 as argument, same rebuild prompt comes up (does error out on that one too)

microdee commented 4 years ago

I found a potential problem with my build scripts, testing out

microdee commented 4 years ago

so facepalm-worthy note: my build script used a classic text-book example of how not to use global variables (in this case in powershell) I lifted that code from our project packager script for CI/CD and the engine version was a constant there so it was fine there, here it's a different story. I will fix a compilation error on 4.21 and then make a new release now hopefully with the proper binaries.

microdee commented 4 years ago

try it now: https://github.com/microdee/UE4-SpaceMouse/releases/tag/0.7.2

litruv commented 4 years ago

Seems to work ! Closed + thanks for the promptness :)