Closed litruv closed 4 years ago
hmmm, can you clone/download the repo and in powershell can you run .\DeployForVersion.ps1 UE_4.21
in the project folder and see if the output in __deploy
works?
Did run that command with UE_4.21 as argument, same rebuild prompt comes up (does error out on that one too)
I found a potential problem with my build scripts, testing out
so facepalm-worthy note: my build script used a classic text-book example of how not to use global variables (in this case in powershell) I lifted that code from our project packager script for CI/CD and the engine version was a constant there so it was fine there, here it's a different story. I will fix a compilation error on 4.21 and then make a new release now hopefully with the proper binaries.
Seems to work ! Closed + thanks for the promptness :)
4.23, 4.21 compiled for wrong version
4.22 and 4.24 tested fine
I use all 4 regularly - thanks for the plugin :)
All 4 are added to engine same way, in /Engine/Plugins/