Open kshitijgoel007 opened 6 years ago
Try putting "EnableCollisionPassthrogh": true
in settings.json root and let us know if it works.
@sytelus Works, thanks. Closing.
Sorry, this doesn't work. I mistakenly evaluated the above with trajectories that didn't have collisions in first place.
I got the same issue. Try to change positions/poses, but it pawn with the environment. The
"EnableCollisionPassthrogh": true
command did not help!
@sytelus Is there any update on this issue?
@kshitijgoel007 a work around is to write a function that changes the state of the drone/car when a collision is detected. You can easly do that by using the info passed by collisioninfo. Here is a sample from my drone of what collision info passes
"collision_info
@sytelus Is there any update on this issue? I want to disable collisions between multiple vehicles but keep collisions with the environment, so that I can simulate tons of cars at the same time to speed up RL training.
I am trying to disable collision checking, both between multiple pawns and pawn with the environment. I am currently using Python Client and running all the vehicles in CV Mode. How do I disable all the collision checking functionality? (I have my own collision checker that I want to test)