microsoft / AirSim

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
https://microsoft.github.io/AirSim/
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How to edit CityEnviron map and AirSim plugin configurations? #2945

Closed GilmarCorreia closed 4 years ago

GilmarCorreia commented 4 years ago

Hello Microsoft Team and Developers Community,

I and a group of friends are trying to create an Autonomous Racing Car Challenge using AirSim and CityEnviron map. We've made some progress trying to automize some part of the code, but we want to add a StopWatch in the HUD, with start and finish line. We've made something like the picture below:

stopwatch

We are facing some trouble putting this structure in the CityEnviron map. How can I open the CityEnviron in Unreal Engine using the .pak files? Or how could I edit the AirSim plugins? If you have some idea, please share with us :)

OS: Windows AirSim version: 1.3.1 Unreal: 4.24

rajat2004 commented 4 years ago

Looks pretty good! The binaries can't be edited AFAIK, you'll have to use the source code of the env, can be bought from the Unreal Marketplace

GilmarCorreia commented 4 years ago

Looks pretty good! The binaries can't be edited AFAIK, you'll have to use the source code of the env, can be bought from the Unreal Marketplace

Thank you! I will try to download some environment.

denmonz commented 2 years ago

@rajat2004 do you happen to know the name of the environment in the Unreal Marketplace?

Bruce-Si commented 1 year ago

Looks pretty good! The binaries can't be edited AFAIK, you'll have to use the source code of the env, can be bought from the Unreal Marketplace

Hi, what's the name of CityEnviron in the Unreal Marketplace?