Open shuaikangma opened 2 years ago
I attempt to use airsim_client_->simGetCollisionInfo(vehicle_ros->vehicle_name)
and drone->curr_drone_state.collision.has_collided
in ros::Time AirsimROSWrapper::update_state()
at _~/AirSim/ros/src/airsim_ros_pkgs/src/airsim_roswrapper.cpp to get the collision information, but both of them return 0(I print the CollisionInfo.time_stamp, but it turns to be 0).
My fault!
I didn't print CollisionInfo.hascollision when test **airsim_client_->simGetCollisionInfo(vehicle_ros->vehicle_name)
**, it really worked! But `drone->curr_drone_state.collision.has_collided_` still didn't work.
I fix it in #4426
Question
What's your question?
How can I get collision information with AirSim ROS Wrapper?
Include context on what you are trying to achieve
I want to use AirSim in a drl-based navigation system. I just want to get a collision trigger and the give my agent a negative reward , then reset the env.
Context details
AIrSim version: #4410 Unreal version: v1.7.0-linux OS version: ubuntu18.04 with ros-melodic Use default settiongs :AirSim/ros/settings/front_stereo_and_center_mono.json in #4410
Include details of what you already did to find answers
By the way, I test reset service manually use rqt in ros, it can't take off after reset service being called. I see a commit and merge in the early version, but it may dose't work?