Closed jayamohan-cb closed 1 year ago
This issue was due to the simple collision volumes created along with the sub parts of the model. Removed all simple collision volumes and kept Complex volume as simple option in Unreal Editor and saved the model. Then it started working.
I am trying to capture point clouds of LIDAR installed in an Aircraft hangar. Here is the unreal window in simulation mode![image](https://user-images.githubusercontent.com/97166528/192280067-23e2d00c-56b9-4ca3-9859-eeda54aa4326.png)
LIDAR is generating only few points and after some range . Here is the output point cloud displayed in online viewer![image](https://user-images.githubusercontent.com/97166528/192280702-3d808e2b-e7a3-4625-97e2-06101398e8c9.png)
Problem is after some distance ,,all points are placed on same vertical plane. LIDAR Range value is kept very high value in order to check whether it is because of the short range . But there is no difference in output.![image](https://user-images.githubusercontent.com/97166528/192279682-37c2e30d-1dfd-4af3-ace2-a01ea1ddaf75.png)
LIDAR parameters mentioned in the settings file is as follows "LidarSensor1": { "SensorType": 6, "Enabled": true, "NumberOfChannels": 64, "RotationsPerSecond": 10, "Range": 200000000, "PointsPerSecond": 10000, "X": 0, "Y": 0, "Z": -1, "Roll": 0, "Pitch": 0, "Yaw": 0, "VerticalFOVUpper": -45, "VerticalFOVLower": 45, "HorizontalFOVStart": -45, "HorizontalFOVEnd": 45, "DrawDebugPoints": true, "DataFrame": "SensorLocalFrame" }
Can somebody tell , why LIDAR points are blocked after some distance?