I followed the instruction to build AirSim on Unity on Windows and I opened the DroneDemo. It worked as normal. But when i opened the MultiDroneDemo, Unity will crash when play.
2.###Settings
in my setings.json:
{
"SettingsVersion": 1.2,
"SimMode": "Multirotor",
"SeeDocsAt": "https://github.com/Microsoft/AirSim/blob/main/docs/settings.md",
"Vehicles": {
"UAV1": {
"VehicleType": "SimpleFlight",
"X": 0,
"Y": 0,
"Z": 0,
"Yaw": 0
},
"UAV2": {
"VehicleType": "SimpleFlight",
"X": 2,
"Y": 0,
"Z": 0,
"Yaw": 0
}
}
}
3.###How can the issue be reproduced?
1.Follow the instruction to build https://microsoft.github.io/AirSim/Unity/ but i find the latest airsim version should build with vs2022 https://microsoft.github.io/AirSim/build_windows/ so for build airsim i also use vs2022.
2.all the build finished, alter the settings.json in document/airism like my settings.(default settings unity crashes too)
4.###Include full error message in text form
error.logEditor.logerror.logEditor.log
Bug Report
What's the issue you encountered?
I followed the instruction to build AirSim on Unity on Windows and I opened the DroneDemo. It worked as normal. But when i opened the MultiDroneDemo, Unity will crash when play.
![image](https://user-images.githubusercontent.com/85407120/207798436-edda3610-6e6f-47d5-a06c-203fbfae3f76.png)
2.###Settings in my setings.json: { "SettingsVersion": 1.2, "SimMode": "Multirotor", "SeeDocsAt": "https://github.com/Microsoft/AirSim/blob/main/docs/settings.md", "Vehicles": { "UAV1": { "VehicleType": "SimpleFlight", "X": 0, "Y": 0, "Z": 0, "Yaw": 0 }, "UAV2": { "VehicleType": "SimpleFlight", "X": 2, "Y": 0, "Z": 0, "Yaw": 0 } } } 3.###How can the issue be reproduced? 1.Follow the instruction to build https://microsoft.github.io/AirSim/Unity/ but i find the latest airsim version should build with vs2022 https://microsoft.github.io/AirSim/build_windows/ so for build airsim i also use vs2022. 2.all the build finished, alter the settings.json in document/airism like my settings.(default settings unity crashes too) 4.###Include full error message in text form error.log Editor.log error.log Editor.log