Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
16.05k
stars
4.48k
forks
source link
unreal 5.1.1 window10 Client.simDestroyObject(name); UnrealEditor-Engine.dll!USceneComponent::MoveComponent(const UE::Math::TVector<double> &) 行 1655 C++ #4840
Open
qipaworld opened 1 year ago
Bug report
What's the issue you encountered?
UE5 has crashed
Crash after writing the following code
Async(EAsyncExecution::ThreadPool, [=]{MultirotorRpcLibClient Client;Client.confirmConnection(); vector<string> oldVehicles = Client.listVehicles(); for (auto name : oldVehicles) { Client.simDestroyObject(name); } });
Crash Information
Settings
How can the issue be reproduced?
1. 2.
Include full error message in text form
What's better than filing an issue? Filing a pull request :).