microsoft / AirSim

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
https://microsoft.github.io/AirSim/
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pwm imitation learning #4950

Open aklein1995 opened 2 months ago

aklein1995 commented 2 months ago

What feature are you suggesting?

Overview:

As far as I know, there are example scripts for imitation learning (IL) with car and with discrete action spaces. Considering the time it took to make a quadrotor flight with motion planning, it'd helpful to collect data and then use with IL.

Smaller Details:

The lowest level in which quadrotor can be controlled right now is with PWM signals (if not, please feel free to correct me). It would be very useful to have a feature that allows to execute actions (either from human demonstrations or a given policy) and that allows to monitor which PWM signals would have been applied, so that it could be a mapping between the current state and the expected action in terms of PWM signals.

Nature of Request:

Why would this feature be useful?

Research in the fields of Imitation Learning and Reinforcement Learning for low-level control (using AirSim).