microsoft / D3D11On12

The Direct3D11-On-12 mapping layer
MIT License
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Call ID3D12SharingContractPresent with dGPU backbuffer on hybrid devices #28

Closed vdwtanner closed 2 years ago

vdwtanner commented 2 years ago

PIX needs this information in order to work correctly. We only call ReleaseResource in the hybrid configuration, so this makes the call without doubling up on non-hybrid devices.