Closed hungsing92 closed 4 years ago
You can turn to Nonlinear Morphable Model for some advice. In their cvpr18 paper(https://github.com/tranluan/Nonlinear_Face_3DMM), they also use a symmetry constrain for face texture.
Thanks for your quick reply!
I found the symmetry relations from the origin BFM model (face05_symlist.txt).
Hi,
Sorry to disturb you again.
I want to warp the texture from input image, but when the face is not front, the invisible area will get the wrong color. Do you have any suggestion? I want to use the face symmetry to solve this problem. Do you know how to get the symmetry relations of the vertices?
Thx!