microsoft / DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
MIT License
5.89k stars 2k forks source link

Bump directxtex_desktop_win10 from 2021.1.10.2 to 2023.1.31.1 in /MiniEngine/ModelViewer #811

Open dependabot[bot] opened 1 year ago

dependabot[bot] commented 1 year ago

Bumps directxtex_desktop_win10 from 2021.1.10.2 to 2023.1.31.1.

Release notes

Sourced from directxtex_desktop_win10's releases.

January 31, 2023

  • Fixed memory overwrite bug in ConvertToSinglePlane that can lead to a potential security issue for untrusted planar video format DDS files
  • Make sure ScratchImage zero-fills image memory
  • Fix DirectX12 GPU-validation warnings for texture loaders
  • Minor fix for non-Win32 builds
  • ddsview: Updated sample app with a -forcesrgb command-line switch

This version is also available on NuGet as version 2023.1.31

This is the last release that will support building for the legacy Xbox One XDK using VS 2017. See this issue for details or feedback.

December 2022

  • ARM/ARM64 platform fix for 16bpp pixel conversion
  • Updated D3DX12 internal copy with latest changes from DirectX-Headers GitHub
  • CMake project updated to require 3.20 or later
  • CMake and MSBuild project updates
  • Added Azure Dev Ops Pipeline YAML files
  • Auxiliary folder added with DirectXEXR.h/.cpp optional module
  • Test suite updated with CTest support
  • Spectre-mitigated libraries added to NuGet packages
  • texassemble: added commands v-cross-fnz, h-tee, and cube-from-*
  • texconv: Fixed minor printf output issue

This version is also available on NuGet as version 2022.12.18

This version is available via vcpkg.

October 2022

  • Minor fix for CompileShaders.cmd to address additional 'paths with spaces' issues
  • Minor CMake and CMakePresets updates
  • Code review

This version is also available on NuGet as version 2022.10.18

This version is available via vcpkg.

July 2022

  • Added MakeLinear DXGI_FORMAT utility function.
  • breaking change CreateTextureEx and CreateShaderResourceViewEx functions now use CREATETEX_FLAGS instead of a bool forceSRGB parameter.
  • Updates for MinGW ABI fixes for DirectX12 in the latest DirectX-Headers.
  • CMake and MSBuild project updates

... (truncated)

Commits


Dependabot compatibility score

You can trigger a rebase of this PR by commenting @dependabot rebase.


Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself) - `@dependabot use these labels` will set the current labels as the default for future PRs for this repo and language - `@dependabot use these reviewers` will set the current reviewers as the default for future PRs for this repo and language - `@dependabot use these assignees` will set the current assignees as the default for future PRs for this repo and language - `@dependabot use this milestone` will set the current milestone as the default for future PRs for this repo and language You can disable automated security fix PRs for this repo from the [Security Alerts page](https://github.com/microsoft/DirectX-Graphics-Samples/network/alerts).

Note Automatic rebases have been disabled on this pull request as it has been open for over 30 days.