Is it just me or is the nBodyGravity sample's "compute rate" ( i.e. speed at which particles get updated) abnormally fast? When I get rid of the waitable object the particle speed goes back to normal, even though in both cases vsync makes the app run at the monitor refresh rate.
Is it just me or is the nBodyGravity sample's "compute rate" ( i.e. speed at which particles get updated) abnormally fast? When I get rid of the waitable object the particle speed goes back to normal, even though in both cases vsync makes the app run at the monitor refresh rate.