Updated RT samples to v143 runtime (VS2022)
Updated NuGet projects
Updated Windows SDK version to latest
Fixed shaders to use select() with HLSL 2021
Fixed uninitialized 'out' variable warnings
Embedded shader PDBs
Silenced D3D warning about initial resource state
Removed ZLIB dependency from MiniEngine (we don't use it in samples)
Updated RT samples to v143 runtime (VS2022) Updated NuGet projects Updated Windows SDK version to latest Fixed shaders to use select() with HLSL 2021 Fixed uninitialized 'out' variable warnings Embedded shader PDBs Silenced D3D warning about initial resource state Removed ZLIB dependency from MiniEngine (we don't use it in samples)