The purpose of this is that things like payloadSize can be reflected and passed directly to the StateObject creation.
For workgraphs I can imagine this is quite useful too.
This is implemented by PR https://github.com/microsoft/DirectX-Headers/pull/135.
The purpose of this is that things like payloadSize can be reflected and passed directly to the StateObject creation. For workgraphs I can imagine this is quite useful too. This is implemented by PR https://github.com/microsoft/DirectX-Headers/pull/135.