Closed danielkrupinski closed 2 years ago
The change to DirectXSH.cpp makes total sense.
DirectXSH.cpp
That said, I left the type aliases in DirectXMath.h using typedef because they are easier to scan. It looks really weird (to me at least) to have dangling & at the end of the line and those are essential modifiers for those type aliases.
DirectXMath.h
typedef
&
I merged the change to SHMath in this commit.
Thanks!
The change to
DirectXSH.cpp
makes total sense.That said, I left the type aliases in
DirectXMath.h
usingtypedef
because they are easier to scan. It looks really weird (to me at least) to have dangling&
at the end of the line and those are essential modifiers for those type aliases.