Closed zznewclear13 closed 1 year ago
Our left handed perspective matrix should be like this:
But the comments in DirectXMathMatrix.inl#L2518-L2521 seem to indicate the projection matrix is:
The comments do look a little out of place...
Fixed https://github.com/microsoft/DirectXMath/commit/0fc79cd30994230b4d59ed0397247be23bfa7602
Our left handed perspective matrix should be like this:
But the comments in DirectXMathMatrix.inl#L2518-L2521 seem to indicate the projection matrix is: