microsoft / DirectXMesh

DirectXMesh geometry processing library
https://walbourn.github.io/directxmesh/
MIT License
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Meshlet generator generates non-connected meshlets #72

Open infinitesnow opened 2 years ago

infinitesnow commented 2 years ago

Is this a known issue? In case it's not, I have a (very basic) reproducer I can share.

Stanford bunny as sum of all the meshlets seems to have all primitives: snapshot_tot03 snapshot_tot03

Example of non connected meshlet: snapshot01

Hiding a few meshlets results in holes, so primitives are not redundant.

walbourn commented 2 years ago

Can you provide a link to the mesh you used?

infinitesnow commented 2 years ago

Hard to tell, but I'm pretty sure it's the Stanford bunny.

On Fri, 14 Oct 2022, 03:31 Chuck Walbourn, @.***> wrote:

Can you provide a link to the mesh you used?

— Reply to this email directly, view it on GitHub https://github.com/microsoft/DirectXMesh/issues/72#issuecomment-1278390308, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACDKTYJSEASYEGVQJRFQRFDWDDAZVANCNFSM5XOR3SZA . You are receiving this because you authored the thread.Message ID: @.***>