microsoft / DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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[SPIR-V] Re-enable rich debug instructions for objects #6696

Closed Keenuts closed 1 week ago

Keenuts commented 2 weeks ago

This commit bumps SPIR-V tools version, and re-add support for objects debug instructions when using Vulkan's debug instructions.

Because OpenCL debug instructions are not a non-semantic set, the SPIR-V spec would need to be modified, as today it does not allows forward references.

Fixes #6691