Closed shobomaru closed 3 months ago
@s-perron - is this something you want to have a look at? I'm not sure if it is spirv specific or not.
This was a duplicate of https://github.com/microsoft/DirectXShaderCompiler/issues/6568, and it is already fixed.
Description LLVM assertion failed.
Steps to Reproduce
dxc -T ps_6_0 -spirv path/to/file.hlsl
HLSL code:
If change the code in one of the following ways, the issue is not occurred.
Texture2D<float1>
toTexture2D<float>
Actual Behavior
Environment