Closed ssshammi closed 3 years ago
Hi i am unable to find the MatrixStack functionality in DXTK. It seems that it is supported in both Direct x 9 and 10 https://docs.microsoft.com/en-us/windows/win32/direct3d9/id3dxmatrixstack or https://github.com/zielmicha/SDL2/blob/master/src/render/direct3d/SDL_render_d3d.c I think it should be useful to preform Hierarchical transformations or animation. Is there a way to use this in direct x 11 with DirectXTK?
This is small enough it would probably be a helper header like DebugDraw.h/.cpp I have in the wiki, but I'll keep the request in mind.
See this DirectXMath PR: https://github.com/microsoft/DirectXMath/pull/139
https://github.com/microsoft/DirectXMath/blob/master/MatrixStack/DirectXMatrixStack.h
Hi i am unable to find the MatrixStack functionality in DXTK. It seems that it is supported in both Direct x 9 and 10 https://docs.microsoft.com/en-us/windows/win32/direct3d9/id3dxmatrixstack or https://github.com/zielmicha/SDL2/blob/master/src/render/direct3d/SDL_render_d3d.c I think it should be useful to preform Hierarchical transformations or animation. Is there a way to use this in direct x 11 with DirectXTK?