Closed walbourn closed 6 years ago
Please continue support for DirectXTK_Windows81.vcxproj. If the NuGet Package is removed, please give a link for project to project references. As for my part, I would pull the 30 June 2016 as backup also. Thanks.
Why are you targeting Windows 8.1 Store rather than Windows 10 UWP? For games, for example, Windows 10 is at 43% (not including any Xbox One devices), while Windows 8.1 is at 11%.
In any case, when we retire support for older platforms the existing NuGet packages and older releases will still be available. it just means future updates won't include those older platforms. For example, the Windows phone 8.0 NuGet is still online.
Yes, eventually we will upgrade to it. FYI, we are now converting DirectX 9 codes (which uses the Legacy DirectX SDK) to DirectX 11 (Win32), mostly done. It would be hard for us to migrate from DirectX 9 to DirectX 11 (Windows 10) straight away. This transition is required in order to finally upgrade to Windows 10 UWP. We just need more time. Glad to hear that the existing NuGet packages will still be there.
You had provided me an useful statistic which I could propose for our next transition phase for next year. Thanks Chuck for the prompt reply!
Note the data is from the Steam hardware survey. It's a pretty good indicator of the PC gaming market mix, although not representative of all market particularly enterprise.
Based on NuGet telemetry, Windows Store 8.1 and Windows phone 8.1 packages are still getting picked up, so I'll likely keep VS 2013 around until whatever VS after 2017 comes out.
Note that according to the Microsoft lifecycle website, mainstream support for Windows phone 8.1 ended July 11, 2017.
This change would let me use more brace initialization in cases that don't currently work for VS 2013, as well as remove a few _MSC_VER
guards because VS 2013 doesn't support =default
for move ctors
The upcoming April 2018 release will likely be the last one that supports Visual Studio 2013, Windows Store 8.1, or Window Phone 8.1
I can also replace the throw()
usage with noexcept
added in this commit when VS 2013 support is removed.
In C++17,
throw(...)
andthrow(x,y,z)
usage have been removed (they were deprecated in C++14 in favor ofnoexcept
). The standard still requiresthrow()
to be considered an alias ofnoexcept
. Sincenoexcept
is not supported until VS 2015, usingthrow()
solves the issue.
See this blog post
Can use %zu
instead of %Iu
for printf format strings as well with the VS 2015 minimum.
See this pull request
At some point we should remove support for these older versions in favor of UWP apps
DirectXTK_Windows81.vcxproj
DirectXTK_WindowsPhone81.vcxproj
DirectXTK_XAMLSilverlight_WindowsPhone81.vcxproj
This would also be a good time to drop VS 2013 entirely:
DirectXTK_Desktop_2013.vcxproj
DirectXTK_Desktop_2013_DXSDK
Please put any requests for continued support for one or more of these here.