A few minor feature requests and some other workflows I have made me revisit the Model loader APIs. This rearranges the optional device value first to be more consistent with DirectXTK--it can be null.
Also added two features:
Allowing models that are larger than the 'required resource support size' constants for Direct3D
Converting material color information in SDKMESH from sRGB colorspace to linear.
Breaking change to Model::CreateFrom* methods but it's easy to fix up. Just put the device or nullptr first.
A few minor feature requests and some other workflows I have made me revisit the Model loader APIs. This rearranges the optional device value first to be more consistent with DirectXTK--it can be null.
Also added two features:
Allowing models that are larger than the 'required resource support size' constants for Direct3D
Converting material color information in
SDKMESH
from sRGB colorspace to linear.