Closed walbourn closed 2 years ago
GPU instancing is support by all DirectX 12 devices. This issue is for adding instancing Vertex Shader variants to NormalMapEffect and PBREffect.
Also see this issue
Tutorial is here
GPU instancing is support by all DirectX 12 devices. This issue is for adding instancing Vertex Shader variants to NormalMapEffect and PBREffect.
Also see this issue