microsoft / DirectXTex

DirectXTex texture processing library
https://walbourn.github.io/directxtex/
MIT License
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Add support for generating dual-parabola environment maps #14

Open walbourn opened 8 years ago

walbourn commented 8 years ago

Heidrich & Seidel, “View-independent Environment Maps”, Eurographics Workshop on Graphics Hardware, 1998. link

Zink, "Dual Paraboloid Mapping in the Vertex Shader". link

Kilgard. "View Independent Environment Mapping with Dual Paraboliod Map". NVIDIA. link

Converting to/from cubemaps

walbourn commented 7 years ago

In other words, given six faces of a cubemap, generate a dual-parabola environment map from it.

walbourn commented 3 years ago

Be sure to resolve this issue when this tool is ready: https://github.com/walbourn/directxtk12test/issues/21

walbourn commented 2 years ago

Work in progress for this is in the texenvmap branch.

walbourn commented 1 year ago

https://github.com/microsoft/DirectXTK/issues/342