microsoft / DirectXTex

DirectXTex texture processing library
https://walbourn.github.io/directxtex/
MIT License
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Support generating radiance/irradiance for PBR IBL #186

Open walbourn opened 4 years ago

walbourn commented 4 years ago

The PRBEffect in DirectX Tool Kit implements Physically Based Rendering with an Image-Based Lighting solution that relies on two pre-filtered cubemaps: a radiance map and an irradiance map.

While there are various tools and modifications of existing tools to support this, it would be nice to have a texpbr tool to generate these as part of DirectXTex.

See AMD Cubemapgen for physically-based rendering, Lys, cmft, and IBLBaker

walbourn commented 4 years ago

Related to this issue

walbourn commented 22 hours ago

This seems like functionality that could be in texenvmap.

https://github.com/microsoft/DirectXTex/issues/509