microsoft / DirectXTex

DirectXTex texture processing library
https://walbourn.github.io/directxtex/
MIT License
1.74k stars 426 forks source link

Loading or capture depth/stencil formats is unsupported for DirectX 12 #46

Open walbourn opened 7 years ago

walbourn commented 7 years ago

In DirectX 11, depth/stencil formats are non-planar so DDS files are as well.

In DirectX 12, depth/stencil formats are planar.

walbourn commented 7 years ago

Requires the code perform planar <-> non-planar conversions for just the formats with stencil data.