Open walbourn opened 2 months ago
Here are a bunch of related links for research:
http://alexcpeterson.com/2015/08/25/converting-a-cube-map-to-a-sphericalequirectangular-map/
https://graphicsrunner.blogspot.com/2008/07/dual-paraboloid-reflections.html
The
texassemble
tool is designed to take inputs and produce various complex forms of DDS files including cubemaps. It can also convert cubemaps to various 'cross' form images.The idea of a new
texenvmap
tool is to support generating environment maps (cubemaps, spherical env maps, dual-parabola env maps, and octaheadral maps) using Direct3D 11 render-to-texture based borrowing from the functionality in the legacy Direct3D9ID3DXRenderToEnvMap
. helper.