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DirectXTex
DirectXTex texture processing library
https://walbourn.github.io/directxtex/
MIT License
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443
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Fix build issues with XboxOne and clang
#473
walbourn
closed
5 months ago
0
Update ADO pipeline
#472
walbourn
closed
5 months ago
0
Fix for HDR codec to avoid buffer overread for some malformed files
#471
walbourn
closed
5 months ago
1
Remove noisy useless warning
#470
walbourn
closed
5 months ago
0
ifdef Visual Studio pragmas.
#469
JPeterMugaas
closed
5 months ago
0
Add code coverage to OneFuzz
#468
walbourn
closed
6 months ago
0
Update ADO pipeline exclusion paths
#467
walbourn
closed
6 months ago
2
Fix pipeline warnings
#466
walbourn
closed
6 months ago
0
Enable /CETCOMPAT when building with VS 2019
#465
walbourn
closed
6 months ago
0
Retire VS 2019 UWP projects
#464
walbourn
closed
6 months ago
1
Low quality DXT compression
#463
xrModder
closed
2 months ago
4
Allow user to convert single lat-long hdri into cubemap
#462
jkinz3
opened
6 months ago
2
March 6, 2024
#461
walbourn
closed
7 months ago
0
Fixed unreferenced formal parameter warning
#460
walbourn
closed
7 months ago
0
Xbox auxiliary optimization for tiling
#459
walbourn
closed
7 months ago
1
Update compiler build settings for CMake
#458
walbourn
closed
6 months ago
0
Hotfix for CMake switch order
#457
walbourn
closed
7 months ago
0
February 21, 2024
#456
walbourn
closed
7 months ago
0
Update YAML pipeline triggers
#455
walbourn
closed
7 months ago
0
OpenEXR doesn't build with /ehcont
#454
walbourn
closed
7 months ago
0
Fix build breaks for texassemble
#453
walbourn
closed
7 months ago
0
CMake refactor
#452
walbourn
closed
7 months ago
1
Update CMake to work with Intel compilers
#451
walbourn
closed
7 months ago
1
Fix -Wextra-semi-stmt warning
#450
walbourn
closed
8 months ago
0
Workaround clang/LLVM bug with /fp:fast+SSE+float_control
#449
walbourn
closed
8 months ago
0
Update GDK projects and ADO pipelines
#448
walbourn
closed
8 months ago
2
Add ability to build with DX11 support including shaders in MINGW.
#447
JPeterMugaas
closed
7 months ago
2
Mote in BUILD_DX11 option that fxc.exe is required.
#446
JPeterMugaas
closed
8 months ago
0
CMake code review
#445
walbourn
closed
8 months ago
0
I need pre-compiled shaders
#444
JPeterMugaas
closed
8 months ago
3
Use fixed width integers for underlying enum types
#443
Ryan-rsm-McKenzie
opened
8 months ago
1
Does DirectX support direct reading of compressed textures?
#442
study-it-cause-game
closed
8 months ago
1
Merge Xbox xtexconv tool into mainline via CMake
#441
walbourn
closed
8 months ago
0
Don't allow TGA reader to read images larger than 4GB even in 64-bit
#440
walbourn
closed
8 months ago
0
OneFuzz ADO pipeline adjustments
#439
walbourn
closed
8 months ago
0
CMake update to install EXEs
#438
JPeterMugaas
closed
8 months ago
6
OneFuzz parameter adjustment
#437
walbourn
closed
8 months ago
0
Spelling fix in comments
#436
walbourn
closed
8 months ago
0
Surpress "-Wstringop-overflow" warning since bounds are being checked.
#435
JPeterMugaas
closed
9 months ago
0
Add bound on depth values to fix warnings in MinGW 13.2
#434
walbourn
closed
9 months ago
0
add intrin.h in _WIN32 to prevent issues with conflicting cpuid.h,
#433
JPeterMugaas
closed
9 months ago
4
gcc Warnings in Linux -Wstringop-overflow
#432
JPeterMugaas
closed
7 months ago
4
December 31, 2023
#431
walbourn
closed
9 months ago
2
Can't compile ddsdump
#430
Rast1234
closed
9 months ago
2
Missing offset boundary check in TGA reader
#429
walbourn
closed
9 months ago
0
Fix warnings in tools for MinGW
#428
JPeterMugaas
closed
9 months ago
6
Remove references to ZLIB and edit comment as appropriate.
#427
JPeterMugaas
closed
9 months ago
0
Does DirectXTex directly depend on ZLIB?
#426
JPeterMugaas
closed
9 months ago
3
(Question) Converting BC4 to BMP with texconv
#425
hopperpl
closed
9 months ago
1
Fix annoying warnings I saw with clang about ignored pragmas by ifdef…
#424
JPeterMugaas
closed
9 months ago
3
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