Issue:
UWP's poor handling of global keys and gamepad input necessitated the creation of a custom input service, which is not yet as comprehensive as DirectX keyboard and mouse handling.
Questions:
Who should manage input polling?
Should the service emit an event for every poll, or only upon key registrations?
Future Action:
Aligning with DirectXTK input implementation could standardize the handling process.
Issue: UWP's poor handling of global keys and gamepad input necessitated the creation of a custom input service, which is not yet as comprehensive as DirectX keyboard and mouse handling.
Questions:
Future Action: Aligning with DirectXTK input implementation could standardize the handling process.