This is not the expected behavior. The documentation states that GameInput should receive "at-rest" values when background input is disabled here, but it does not respect the current FocusPolicy.
Related issue with the SetFocusPolicy documentation: #26
System info:
OS Name: Microsoft Windows 10 Pro
Version 10.0.19044 Build 19044
Hardware Abstraction Layer Version = "10.0.19041.1806"
GDK June 2022 Update 2
The above code results in input still being reported through
This is not the expected behavior. The documentation states that GameInput should receive "at-rest" values when background input is disabled here, but it does not respect the current FocusPolicy.
Related issue with the
SetFocusPolicy
documentation: #26System info:
OS Name: Microsoft Windows 10 Pro Version 10.0.19044 Build 19044 Hardware Abstraction Layer Version = "10.0.19041.1806" GDK June 2022 Update 2