Open Remywood opened 4 years ago
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It sounds like hands input is not propagating as expected through Gamepad APIs to scripts. I'll take a look. What OS version are you running?
@Almost-Done Responding because I'm seeing the same issue. I'm directly scanning the Ballshooter VR from the samples page on my Hololens V1 running:
Windows Holographic: 10.0.17134.111 Firmware revision number: 0005.05.S.18011091036R
Expected result as the example states is: "Shoot balls with you VR controller (or hands on HoloLens) and see them bouncing around a virtual room." Observed result is: the balls fall to the floor and hands/clicker has no effect.
Same is true of other samples that require interaction.
We have downloaded spin view app on a first-generation hololens and are successfully able to run the ball shooter sample and the VR paint sample. Unfortunately, they are not responding to gestures - we tried air taps, we tried air tap and hold, movement with hands, we tried running both samples multiple times and were never able to use gestures.
There may be an issue here, is anyone able to run these samples anymore?