Closed jdnichollsc closed 7 years ago
This doesn't really make sense, in my opinion. I'll try to be concise with my reasoning:
1.) 2D apps in HoloLens are basically an anti-pattern.
2.) Supporting Cordova apps would require supporting the entire Cordova platform, which would likely involve writing an insane amount of modules that don't necessarily correspond well to HoloLens functionality.
3.) I believe UWP apps currently can only choose to either render as the standard UWP 2D UI in the HoloLens shell, or they can create their own holographic context for rendering; but not both.
Hi guys,
One small question, it's support cordova apps with WebGL? Maybe a cordova plugin to support:
Check an example using Canvas/WebGL with Pixi.js => https://github.com/jdnichollsc/IonPhaser
And any example with Microsoft ACE?
What do you think? :)