microsoft / HoloJS

Provides a framework for creating holographic apps using JavaScript and WebGL.
MIT License
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Update ANGLE submodule to pick up fixes to auto-stereo shader rewriting #84

Closed Almost-Done closed 7 years ago

Almost-Done commented 7 years ago

Auto-stereo in ThreeJs worked only if a directional light was present in the scene. This was caused by incorrect matching in the shader re-writer - the holographic parameters were added to the directional light section of the shader instead of the main function.

Pick up another ANGLE fix to prevent a crash when holographic rendering parameters are not yet available.

Also use the default texture in the webgl sample app for now since it lacks proper fallback to a texture if no webcam is present.