Open Nemandza82 opened 6 years ago
You should be able to integrate the HoloLensForCV.dll component into a pair of apps that already do Holographic Remoting. Once you have the component as part of your app, enabling streaming from device should be just about adding a few lines of code -- take a look at the Streamer tool for an example how to do that.
Hello,
Thanks for the answer! Can you point me to or give me some lint to the the Streamer tool?
The roadblock where I was stuck with HoloRemoting was that source code for the app that is running on the HoloLens side (https://developer.microsoft.com/en-us/windows/mixed-reality/holographic_remoting_player) is not available, or I did not find it.
Not really sure if streaming of video can be added by only changing the server side app. I browsed through the code and was not able to see how.
I have had this issue since April. I've previously brought it up here and here.
The "holographic remoting player" source code is not available anywhere and I have not had any luck getting them to open-source it. It is ridiculous that it is closed-source, it is holding back developers. @polszta, I know that you have no ownership of that app, but it would be of great help if you could find whoever owns it and point them to this issue.
Hi @LDeakin
Have you been able to find a solution to this?
Despite all my search, I've not been able to find any solution.
The only solace is that the HoloLens remoting documentation has a new note :
More guidance specific to HoloLens 2 coming soon.
I have my fingers crossed!
@has-n I just rolled my own. It was a lot of time wasted for something Microsoft should have done. Unfortunately I won't be open-sourcing for now, so good luck!
@LDeakin messaged you separately.
Hello, is it possible using this examples to make an app which processes the stream of frames/data on desktop computer, and also renders the 3D scene on Desktop and displays the result on device (like in Holographic Remoting)?