Open samsam95 opened 6 years ago
Run the Streamer application on the HoloLens and the Receiver/ComputeOnDesktop applications on the PC. The host to connect to would be the IP address of you HoloLens.
I would like to note that the two projects are not properly aligned. The streamer is in research mode, while the receivers have no way to receive research streams. Not only that, but they have not documented the ports anywhere, so you have to look in Shared/HoloLensForCV/SensorFrameStreamer.cpp.
@samsam95 did it work for you ?
@FracturedShader hi! Do you know what exactly needs to be changed in SensorFrameStreamer.cpp? I am getting the error that says "SensorFrameReceiver::ReceiveAsync: expected SensorFrameStreamHeader of 32 bytes, got 0 bytes".
@aalarcon96 You don't change anything in the file I linked, but use it to see what port to try and connect to.
Hi, I am beginning with Visual Studio and the Hololens. I am trying to figure out how to use the streamer or the receiver. From Visual Studio, the project should be released on the Hololens (remote machine) or on the companion PC (local machine). And then, what is expected in host ? Thanks