microsoft / HoloLensForCV

Sample code and documentation for using the Microsoft HoloLens for Computer Vision research
MIT License
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ComputeOnDevice Performance #83

Open vitcozzolino opened 5 years ago

vitcozzolino commented 5 years ago

I'm a bit curious about possible achievable performance with Hololens+OpenCV. I ran the ComputeOnDevice example and saw that the average FPS was around 2.5, which I guess is fine for a sample application.

I'm sure that there are multiple ways to improve performance but I'm wondering how long before we hit the barriers of the actual device capabilities. How much can we do in the software space before hitting hardware limitations? Did anyone tried to push Hololens+OpenCV to the limits and achieve good FPS?