I'm just trying to get a simple tagalong test to work. I've added a main camera, a basic sphere, and then I've attached the SimpleTagAlong script to the sphere. When I run it nothing happens. The sphere just stays where I placed it (2m in front of me).
I read that Tagalong requires a Collider, which my sphere does.
I read that Tagalong requires an Interpolator. Tested with it unchecked (default) and checked.
I've tested in Unity, in the emulator, and on the device. Same result.
I'm just trying to get a simple tagalong test to work. I've added a main camera, a basic sphere, and then I've attached the
SimpleTagAlong
script to the sphere. When I run it nothing happens. The sphere just stays where I placed it (2m in front of me).I read that Tagalong requires a
Collider
, which my sphere does. I read that Tagalong requires anInterpolator
. Tested with it unchecked (default) and checked. I've tested in Unity, in the emulator, and on the device. Same result.I don't know what I'm missing...