How can I take other people's locations and display them on each person's map using Unity Mirror? I was unable to immediately attach the location of the players to the map.
I'm not sure about the Unity Mirror aspect of this, but if you have a player location represented by a LatLon, you could use the MapPin component to anchor the GameObject to the map at a specified location.
How can I take other people's locations and display them on each person's map using Unity Mirror? I was unable to immediately attach the location of the players to the map.