Closed mgrubert-ml closed 6 months ago
Thanks @mgrubert-ml - we will take a look at this. We don't yet support Unity 2023. But will eventually and address this.
@Cameron-Micka The Readme.MD says "The Graphics Tools package requires Unity 2021.3 and above." Might be helpful to put an upper bound there as well (Unity 2021.3 thru Unity 2022.x)
Great idea @mgrubert-ml!
I was able to update it to the new API by following this guide: rendertargethandle-is-obsolete-deprecated-in-favor-of-rthandle
That's a wonderful resource, thanks @Torgo13. If you are able to make a PR with your changes, I would be happy to review it as well. 😊
Hey @mgrubert-ml, this should be fixed now with v0.7.0 and above.
Describe the bug
Error due to AcrylicBlur shader in Unity 2023.1.x : Library\PackageCache\com.microsoft.mrtk.graphicstools.unity@cd59e032bb2e\Runtime\Experimental\Acrylic\Scripts\AcrylicBlurRenderPass.cs(189,13): error CS0619: 'ScriptableRenderPass.ConfigureTarget(RenderTargetIdentifier)' is obsolete: 'Use RTHandle for colorAttachment'
To reproduce
Create URP project in Unity 2023.1.14f1, then used MRTK tool to import Graphicstools and try to open project.
Your setup (please complete the following information)
Target platform (please complete the following information)